

The end result is an average of 2.1% 1.58% haste. That's 20% 15% haste for 20 seconds in a 190 second fight. Secondly, it will give you an average of 1.11% 0.83% haste over a three minute intervals, therefore if the fights are not in three minute intervals this effect will be even greater.įor example, lets say there is a 3minute and 10 second fight (so the effect is very evident) in which you use Berserking exactly when the fight begins and exactly as it comes off cooldown. (The extra dps you would get out of this by stacking it with cooldowns is dependent on gear, class, spec, ect.) If the fight length is not within ± 11 seconds of a 3 minute multiple, then Time is Money is ahead by every second after 11 until the next activation.įirst of all, you have completely ignored is the fact you can stack this with other dps cooldowns. It's only ahead of Time is Money if you use it right at the beginning of the fight and on every cooldown also the fight length needs to be a multiple of 3 minutes. While it is indeed a good pvp racial, truth be told, crowd control is the bread and butter of pvp so chances are you will enjoy around half the duration of the buff on most scenarios.īerserking is pretty weak as of patch 4.0.6. I know the incoming arguments will be: OMGWTFNOOB THIS IS PVP SAUCEOMENESS!1111one While other racials got buffed (Tauren can now stomp in feral forms, EMFH is on 2 min again to match pvp trinket, Darkflight is off GCD and reduced CD to 2 min, Escape artist got cd reduction to 1.5 min) this one being already weak is staying the same.
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Goblins got the same ammount of increased speed as a passive and they still have rocket jump/barrage as an active racial. Comment by guatafuConsidering this is no longer a haste buff and that it is the only Horde racial with more than 2 min CD (Gift of the Naruu is the other one if you were curious).
